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3D models for VFX Elements

In my 3rd year of studies we were given a group project to make a trailer for a film.
We went for a apocalyptic future where buildings are run down and machines have taken over.
In my work you will notice a broken wall and some not so broken down buildings, I have purposely done that to show that there once was a small civilization that lived there behind the safety of the wall.
In this project I was tasked to create an environment for our group assignment.
My environment would be used as a VFX backdrop in the trailer film that we are currently busy working on.
Models that are NOT made by me are provided by our lecturers at The Open Window Institute, in the forms of Kitbash elements.
I have indicated in the video what is modeled by me and what is not.
There are three of us students in this group one being Franco Erasmus https://manapot1on.artstation.com/ ,
and Jean-Bernard Willers, who does not have an Artstation Account.
They are credited for the work they have done in this particular Blender File.
I have retextured all of the models (self made and provided models).
Franco added the clutter objects, the lamps, the broken wall and the small gates around it, the bins and so on.
Jean added the foliage, the trees and the grass.
Some models will not look as detailed as others, or the ground floor might not look that good either that is due to the fact that it wont really be seen in the trailer.

Camera fly-through of the city scape.

Turnarounds of models.